"I think a lot of the album that we’ve just made — i didn’t realise this at the time — has a real sense of fear. fear of becoming an adult and not realising that you have. you know, those years around your late teens or early 20′s, where maybe you haven’t really been taking things that seriously and then suddenly you are sort of faced with responsibilities." Dan Smith

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Source: dansmilth Via: vaultdweller
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Via: vaultt-tec
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Source: mesmetron Via: plasmarifles

Nipton was a wicked place, debased and corrupt.
Nipton was a wicked place, debased and corrupt.
1 day ago with 279 notes    via / root



antonsokolov:

Narrative devices as used in Dishonored → 

Humour, most often in the form of Martin’s bawdy wit ("I miss your wife!"). Grey Morality in several characters, shown here with Slackjaw, who is likable and gives young unemployed men family/companionship in his gang, but sells watered down, poor-quality elixir to breadline families in the hopes of skimming off their last coin. Various Symbolism but especially Colour can be seen in most levels, with gaudy pinks for the licentious Golden Cat brothel, but also in Emily Kaldwin, who wears white symbolising innocence, and the ‘blank’ slate onto which Corvo’s chaos is projected. Poetic justice occurs through the heretical branding of Overseer Campbell, made so by the hypocritical lascivious lifestyle he was shown to pursue; a lifestyle criticised by the Abbey’s scriptures. Plot Twist abruptly swerves the course of the game from placing Emily onto the throne to Corvo striving to rejoin Emily’s side after the Loyalist’s betrayal. Tragic Irony even in Low-Chaos Corvo, as in a bid to reclaim honour lost not through his own action but the accusations of others, Corvo loses honour himself through association with the supernatural, theft, murder over the narrative’s course. Pathos is triggered not only by the Heart’s comments, but also by scenes such an Overseer tenderly speaking with the hounds. God’s Favour is given through Corvo being ‘Chosen’, receiving special attentions throughout the story at the Shrines. Corvo’s Fatal Flaw is Loyalty, for through this loyalty he is driven to blindness (the betrayal of the Loyalists was quite predictable given the dark natures of the key trio already indicated) which leaves him vulnerable. Foreshadowing, with street children running fear of Granny Rags the witch, but when grown Slackjaw dismisses it as a silly children’s tale, not to take notice of. First Person as you act for Corvo. Pathetic Fallacy occurs frequently, notably with a violent storm chiming with the savagery of a High Chaos run at the Lighthouse endgame.

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seethedivide:

“Today’s weather is excessively violent, with a chance of dismemberment. Tune in for our five day forecast!”

seethedivide:

Today’s weather is excessively violent, with a chance of dismemberment. Tune in for our five day forecast!”

3 days ago with 866 notes    via / root




Your face does the thinking - two to the skull, yet one gets up. Odds are against you… but they’re just numbers after the two-to-one. You’re playing the hand you’ve been dealt, but you don’t let it rest, you shuffle and stack, and a gamble… a gamble that may pay off? But how?
Your face does the thinking - two to the skull, yet one gets up. Odds are against you… but they’re just numbers after the two-to-one. You’re playing the hand you’ve been dealt, but you don’t let it rest, you shuffle and stack, and a gamble… a gamble that may pay off? But how?
3 days ago with 329 notes    via / root




↳Fallout 3 Creatures: Feral Ghouls
Feral ghouls are humans who have lost their ability to reason and have become aggressive. They often cluster together in dark, cool environments, like sub-basement-levels or underground areas, only occasionally leaving their normal hunting grounds for time in the open air.

Fallout 3 Creatures: Feral Ghouls

Feral ghouls are humans who have lost their ability to reason and have become aggressive. They often cluster together in dark, cool environments, like sub-basement-levels or underground areas, only occasionally leaving their normal hunting grounds for time in the open air.

4 days ago with 168 notes    via / root



It’s not losing it all, if we have each other
In the end it’s all, in the end it’s all that matters
If we take this chance, and it falls to pieces
In the end you’re all, in the end you’re all that matters

4 days ago with 37 notes    via / root



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